/***************************************************************************** The Dark Mod GPL Source Code This file is part of the The Dark Mod Source Code, originally based on the Doom 3 GPL Source Code as published in 2011. The Dark Mod Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For details, see LICENSE.TXT. Project: The Dark Mod (http://www.thedarkmod.com/) ******************************************************************************/ #version 140 in vec2 var_TexCoord; out vec4 draw_Color; uniform sampler2D u_texture; uniform sampler2D u_bloomTex; uniform float u_bloomWeight; void main() { vec4 color = texture(u_texture, var_TexCoord.xy); vec4 bloom = texture(u_bloomTex, var_TexCoord.xy); draw_Color = color + u_bloomWeight * bloom; }