// // io_service.hpp // ~~~~~~~~~~~~~~ // // Copyright (c) 2003-2006 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_IO_SERVICE_HPP #define BOOST_ASIO_IO_SERVICE_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace boost { namespace asio { /// Provides core I/O functionality. /** * The io_service class provides the core I/O functionality for users of the * asynchronous I/O objects, including: * * @li boost::asio::ip::tcp::socket * @li boost::asio::ip::tcp::acceptor * @li boost::asio::ip::udp::socket * @li boost::asio::deadline_timer. * * The io_service class also includes facilities intended for developers of * custom asynchronous services. * * @par Thread Safety: * @e Distinct @e objects: Safe.@n * @e Shared @e objects: Safe, with the exception that calling reset() * while there are unfinished run() calls results in undefined behaviour. * * @par Concepts: * Dispatcher. * * @sa @ref io_service_handler_exception */ class io_service : private noncopyable { private: // The type of the platform-specific implementation. #if defined(BOOST_ASIO_HAS_IOCP) typedef detail::win_iocp_io_service impl_type; #elif defined(BOOST_ASIO_HAS_EPOLL) typedef detail::task_io_service > impl_type; #elif defined(BOOST_ASIO_HAS_KQUEUE) typedef detail::task_io_service > impl_type; #else typedef detail::task_io_service > impl_type; #endif public: class work; friend class work; class service; /// Default constructor. io_service(); /// Run the io_service's event processing loop. /** * The run() function blocks until all work has finished and there are no * more handlers to be dispatched, or until the io_service has been * interrupted. * * Multiple threads may call the run() function to set up a pool of threads * from which the io_service may execute handlers. * * The run() function may be safely called again once it has completed only * after a call to reset(). */ void run(); /// Interrupt the io_service's event processing loop. /** * This function does not block, but instead simply signals to the io_service * that all invocations of its run() member function should return as soon as * possible. * * Note that if the run() function is interrupted and is not called again * later then its work may not have finished and handlers may not be * delivered. In this case an io_service implementation is not required to * make any guarantee that the resources associated with unfinished work will * be cleaned up. */ void interrupt(); /// Reset the io_service in preparation for a subsequent run() invocation. /** * This function must be called prior to any second or later set of * invocations of the run() function. It allows the io_service to reset any * internal state, such as an interrupt flag. * * This function must not be called while there are any unfinished calls to * the run() function. */ void reset(); /// Request the io_service to invoke the given handler. /** * This function is used to ask the io_service to execute the given handler. * * The io_service guarantees that the handler will only be called in a thread * in which the run() member function is currently being invoked. The handler * may be executed inside this function if the guarantee can be met. * * @param handler The handler to be called. The io_service will make * a copy of the handler object as required. The function signature of the * handler must be: @code void handler(); @endcode */ template void dispatch(Handler handler); /// Request the io_service to invoke the given handler and return immediately. /** * This function is used to ask the io_service to execute the given handler, * but without allowing the io_service to call the handler from inside this * function. * * The io_service guarantees that the handler will only be called in a thread * in which the run() member function is currently being invoked. * * @param handler The handler to be called. The io_service will make * a copy of the handler object as required. The function signature of the * handler must be: @code void handler(); @endcode */ template void post(Handler handler); /// Create a new handler that automatically dispatches the wrapped handler /// on the io_service. /** * This function is used to create a new handler function object that, when * invoked, will automatically pass the wrapped handler to the io_service's * dispatch function. * * @param handler The handler to be wrapped. The io_service will make a copy * of the handler object as required. The function signature of the handler * must be: @code void handler(A1 a1, ... An an); @endcode * * @return A function object that, when invoked, passes the wrapped handler to * the io_service's dispatch function. Given a function object with the * signature: * @code R f(A1 a1, ... An an); @endcode * If this function object is passed to the wrap function like so: * @code io_service.wrap(f); @endcode * then the return value is a function object with the signature * @code void g(A1 a1, ... An an); @endcode * that, when invoked, executes code equivalent to: * @code io_service.dispatch(boost::bind(f, a1, ... an)); @endcode */ template #if defined(GENERATING_DOCUMENTATION) unspecified #else detail::wrapped_handler #endif wrap(Handler handler); /// Obtain the service object corresponding to the given type. /** * This function is used to locate a service object that corresponds to * the given service type. If there is no existing implementation of the * service, then the io_service will create a new instance of the service. * * @param ios The io_service object that owns the service. * * @return The service interface implementing the specified service type. * Ownership of the service interface is not transferred to the caller. */ template friend Service& use_service(io_service& ios); /// Add a service object to the io_service. /** * This function is used to add a service to the io_service. * * @param ios The io_service object that owns the service. * * @param svc The service object. On success, ownership of the service object * is transferred to the io_service. When the io_service object is destroyed, * it will destroy the service object by performing: * @code delete static_cast(svc) @endcode * * @throws boost::asio::service_already_exists Thrown if a service of the * given type is already present in the io_service. * * @throws boost::asio::invalid_service_owner Thrown if the service's owning * io_service is not the io_service object specified by the ios parameter. */ template friend void add_service(io_service& ios, Service* svc); /// Determine if an io_service contains a specified service type. /** * This function is used to determine whether the io_service contains a * service object corresponding to the given service type. * * @param ios The io_service object that owns the service. * * @return A boolean indicating whether the io_service contains the service. */ template friend bool has_service(io_service& ios); private: #if defined(BOOST_WINDOWS) || defined(__CYGWIN__) detail::winsock_init<> init_; #elif defined(__sun) || defined(__QNX__) detail::signal_init<> init_; #endif // The service registry. detail::service_registry service_registry_; // The implementation. impl_type& impl_; }; /// Class to inform the io_service when it has work to do. /** * The work class is used to inform the io_service when work starts and * finishes. This ensures that the io_service's run() function will not exit * while work is underway, and that it does exit when there is no unfinished * work remaining. * * The work class is copy-constructible so that it may be used as a data member * in a handler class. It is not assignable. */ class io_service::work { public: /// Constructor notifies the io_service that work is starting. /** * The constructor is used to inform the io_service that some work has begun. * This ensures that the io_service's run() function will not exit while the * work is underway. */ explicit work(io_service& io_service); /// Copy constructor notifies the io_service that work is starting. /** * The constructor is used to inform the io_service that some work has begun. * This ensures that the io_service's run() function will not exit while the * work is underway. */ work(const work& other); /// Destructor notifies the io_service that the work is complete. /** * The destructor is used to inform the io_service that some work has * finished. Once the count of unfinished work reaches zero, the io_service's * run() function is permitted to exit. */ ~work(); private: // Prevent assignment. void operator=(const work& other); // The io_service's implementation. io_service::impl_type& impl_; }; /// Base class for all io_service services. class io_service::service : private noncopyable { public: /// Get the io_service object that owns the service. io_service& owner(); protected: /// Constructor. /** * @param owner The io_service object that owns the service. */ service(io_service& owner); /// Destructor. virtual ~service(); private: /// Destroy all user-defined handler objects owned by the service. virtual void shutdown_service() = 0; friend class detail::service_registry; io_service& owner_; const std::type_info* type_info_; service* next_; }; /// Exception thrown when trying to add a duplicate service to an io_service. class service_already_exists : public std::logic_error { public: service_already_exists() : std::logic_error("Service already exists.") { } }; /// Exception thrown when trying to add a service object to an io_service where /// the service has a different owner. class invalid_service_owner : public std::logic_error { public: invalid_service_owner() : std::logic_error("Invalid service owner.") { } }; /** * @page io_service_handler_exception Effect of exceptions thrown from handlers * * If an exception is thrown from a handler, the exception is allowed to * propagate through the throwing thread's invocation of * boost::asio::io_service::run(). No other threads that are calling * boost::asio::io_service::run() are affected. It is then the responsibility of * the application to catch the exception. * * After the exception has been caught, the boost::asio::io_service::run() call * may be restarted @em without the need for an intervening call to * boost::asio::io_service::reset(). This allows the thread to rejoin the * io_service's thread pool without impacting any other threads in the * pool. * * @par Example: * @code * boost::asio::io_service io_service; * ... * for (;;) * { * try * { * io_service.run(); * break; // run() exited normally * } * catch (my_exception& e) * { * // Deal with exception as appropriate. * } * } * @endcode */ } // namespace asio } // namespace boost #include #include #endif // BOOST_ASIO_IO_SERVICE_HPP