[{num}]{{...}}
m_Size
m_Pointer
Eptr (empty)
Eptr (num = {spawnId & 0x1FFF}, spId = {spawnId >> 13})
set = {spawnId >> 13} != {gameLocal.spawnIds[spawnId & 0x1FFF]} = stored
-
gameLocal.entities[spawnId & 0x1FFF]
Entity {name}: num={entityNumber} def={entityDefNumber}
CVar {((idInternalCVar*)internalVar)->nameString} is: {((idInternalCVar*)internalVar)->valueString} (default:{((idInternalCVar*)internalVar)->resetString})
CVar {name,na} is: {value,na}
Decl {name} from {sourceFile->fileName}
DeclFile {fileName} ({numLines} lines)
decls
nextInFile
this
expand [Raw View] to see members
VarDef {name->name}: {typeDef->type}
- *typeDef
void
namespace
stack[{value.stackOffset}]
{value.intPtr[0] != 0}
{value.floatPtr[0]}
{value.vectorPtr[0]}
{value.stringPtr,s}
{value.functionPtr[0]}
{value.virtualFunction}
{value.jumpOffset}
{value.argSize}
{value.ptrOffset}
value
- initialized
{name->name}
name
- scope
expand [Raw View] to see members
{type} {name}
{op}:{idCompiler::opcodes[op].opname,sb}
idCompiler::opcodes[op]
- *a
- *b
- *c
{file}:{gameLocal.program.fileList.list[file],s}
- linenumber
[{m_Size} / {m_Capacity}]
m_Size
m_Pointer
this
(emptyCommand_t*)next
(baseCommand_t*)this
{commandId}
*(drawSurfsCommand_t*)this
*(setBufferCommand_t*)this
*(copyRenderCommand_t*)this