/*****************************************************************************
The Dark Mod GPL Source Code

This file is part of the The Dark Mod Source Code, originally based
on the Doom 3 GPL Source Code as published in 2011.

The Dark Mod Source Code is free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the License,
or (at your option) any later version. For details, see LICENSE.TXT.

Project: The Dark Mod (http://www.thedarkmod.com/)

******************************************************************************/

#ifndef __NETWORKSYSTEM_H__
#define __NETWORKSYSTEM_H__


/*
===============================================================================

  Network System.

===============================================================================
*/

class idNetworkSystem {
public:
	virtual					~idNetworkSystem( void ) {}

	virtual void			ServerSendReliableMessage( int clientNum, const idBitMsg &msg );
	virtual void			ServerSendReliableMessageExcluding( int clientNum, const idBitMsg &msg );
	virtual int				ServerGetClientPing( int clientNum );
	virtual int				ServerGetClientPrediction( int clientNum );
	virtual int				ServerGetClientTimeSinceLastPacket( int clientNum );
	virtual int				ServerGetClientTimeSinceLastInput( int clientNum );
	virtual int				ServerGetClientOutgoingRate( int clientNum );
	virtual int				ServerGetClientIncomingRate( int clientNum );
	virtual float			ServerGetClientIncomingPacketLoss( int clientNum );

	virtual void			ClientSendReliableMessage( const idBitMsg &msg );
	virtual int				ClientGetPrediction( void );
	virtual int				ClientGetTimeSinceLastPacket( void );
	virtual int				ClientGetOutgoingRate( void );
	virtual int				ClientGetIncomingRate( void );
	virtual float			ClientGetIncomingPacketLoss( void );
};

extern idNetworkSystem *	networkSystem;

#endif /* !__NETWORKSYSTEM_H__ */
