Debug with inlines and memory logWin32Debug with inlinesWin32Debug Without MFCWin32DebugWin32Dedicated Debug with inlinesWin32Dedicated DebugWin32Dedicated ReleaseWin32Release Without MFCWin32ReleaseWin32Game{49BEC5C6-B964-417A-851E-808886B57430}GameWin32ProjDynamicLibraryMultiByteDynamicLibraryMultiByteDynamicLibraryMultiByteDynamicLibraryMultiByteDynamicLibraryMultiByteDynamicLibraryMultiByteDynamicLibraryMultiByteDynamicLibraryMultiByteDynamicLibraryMultiByte
<_ProjectFileVersion>10.0.40219.1
AllRules.rulesetAllRules.rulesetAllRules.rulesetAllRules.rulesetAllRules.rulesetAllRules.rulesetAllRules.rulesetAllRules.rulesetAllRules.ruleset$(DXSDK_DIR)include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;$(DXSDK_DIR)lib\$(PlatformShortName);$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib$(SolutionDir)..\darkmod_bug3857\false$(SolutionDir)..\darkmod_bug3857\UseNO_MFC;%(PreprocessorDefinitions)Useprecompiled_game.hlibcmtd.lib;ZipLoader.lib;DevIL.lib;libpng.lib;libjpeg.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;ws2_32.lib;libcurl.lib;libpolarssl.libLIBCMT.lib;%(IgnoreSpecificDefaultLibraries)UseUseUseUseUseNO_MFC;%(PreprocessorDefinitions)Useprecompiled_game.hlibcmt.lib;ZipLoader.lib;DevIL.lib;libpng.lib;libjpeg.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;ws2_32.lib;libcurl.lib;libpolarssl.libprecompiled_game.hprecompiled_game.hprecompiled_game.hLIBCMT.lib;%(IgnoreSpecificDefaultLibraries)precompiled_game.hprecompiled_game.hprecompiled_game.hprecompiled_game.hUseNotUsingNotUsingNotUsingNotUsingNotUsingNotUsingNotUsingNotUsingNotUsingCreateCreateCreateCreateCreateCreateCreateCreateCreate{49bec5c6-b964-417a-851e-808886b57400}false{6ea6406f-3e65-47d9-8246-d6660a81606f}false