$(OutDir)$(TargetName)$(TargetExt) WindowsLocalDebugger +set com_allowConsole 1 +set r_ignoreglerrors 0 $(OutDir)$(TargetName)$(TargetExt) WindowsLocalDebugger +set com_allowConsole 1 +set r_ignoreglerrors 0 $(OutDir) $(OutDir)$(TargetName)$(TargetExt) WindowsLocalDebugger +set com_allowConsole 1 +set r_ignoreglerrors 0 $(OutDir)$(TargetName)$(TargetExt) WindowsLocalDebugger +set com_allowConsole 1 +set r_ignoreglerrors 0 $(OutDir) $(OutDir)$(TargetName)$(TargetExt) WindowsLocalDebugger +set com_allowConsole 1 +set r_ignoreglerrors 0 $(OutDir) $(OutDir)$(TargetName)$(TargetExt) WindowsLocalDebugger +set com_allowConsole 1 +set r_ignoreglerrors 0 $(OutDir) $(OutDir)$(TargetName)$(TargetExt) WindowsLocalDebugger +set com_allowConsole 1 +set r_ignoreglerrors 0 $(OutDir) $(OutDir)$(TargetName)$(TargetExt) WindowsLocalDebugger +set com_allowConsole 1 +set r_ignoreglerrors 0 $(OutDir) false +set com_allowConsole 1 +set r_ignoreglerrors 0 +set r_glDebugContext 1 +set r_glDebugOutput 2 WindowsLocalDebugger $(OutDir) $(OutDir)$(TargetName)$(TargetExt) $(OutDir)$(TargetName)$(TargetExt) WindowsLocalDebugger +set com_allowConsole 1 +set r_ignoreglerrors 0 +set r_glDebugContext 1 +set r_glDebugOutput 2 $(OutDir)