/***************************************************************************** The Dark Mod GPL Source Code This file is part of the The Dark Mod Source Code, originally based on the Doom 3 GPL Source Code as published in 2011. The Dark Mod Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For details, see LICENSE.TXT. Project: The Dark Mod (http://www.thedarkmod.com/) ******************************************************************************/ #define SOFT_SHADOWS_SAMPLES_COUNT 150 #pragma tdm_define "POISSON_DISK_USE_UBO" #if POISSON_DISK_USE_UBO layout (std140) uniform ShadowSamplesBlock { vec2 u_softShadowsSamples[SOFT_SHADOWS_SAMPLES_COUNT]; }; #else // TODO: remove this part after new/old backends get merged uniform vec2 u_softShadowsSamples[SOFT_SHADOWS_SAMPLES_COUNT]; #endif