from conans import CMake, ConanFile, tools import os required_conan_version = ">=1.43.0" class FltkConan(ConanFile): name = "fltk" description = "Fast Light Toolkit is a cross-platform C++ GUI toolkit" topics = ("fltk", "gui") homepage = "https://www.fltk.org" url = "https://github.com/conan-io/conan-center-index" license = "LGPL-2.0-custom" settings = "os", "arch", "compiler", "build_type" options = { "shared": [True, False], "fPIC": [True, False], "with_gl": [True, False], "with_threads": [True, False], "with_gdiplus": [True, False], } default_options = { "shared": False, "fPIC": True, "with_gl": True, "with_threads": True, "with_gdiplus": True, } generators = "cmake", "cmake_find_package_multi" @property def _source_subfolder(self): return "source_subfolder" def export_sources(self): self.copy("CMakeLists.txt") for patch in self.conan_data.get("patches", {}).get(self.version, []): self.copy(patch["patch_file"]) def config_options(self): if self.settings.os == "Windows": del self.options.fPIC else: del self.options.with_gdiplus def configure(self): if self.options.shared: del self.options.fPIC def requirements(self): self.requires("zlib/1.2.11") self.requires("libjpeg/9d") self.requires("libpng/1.6.37") if self.settings.os == "Linux": self.requires("opengl/system") self.requires("glu/system") self.requires("fontconfig/2.13.93") self.requires("xorg/system") def source(self): tools.get(**self.conan_data["sources"][self.version], destination=self._source_subfolder, strip_root=True) def _configure_cmake(self): cmake = CMake(self) cmake.definitions['OPTION_BUILD_SHARED_LIBS'] = self.options.shared cmake.definitions['FLTK_BUILD_TEST'] = False cmake.definitions['FLTK_BUILD_EXAMPLES'] = False cmake.definitions['OPTION_USE_GL'] = self.options.with_gl cmake.definitions['OPTION_USE_THREADS'] = self.options.with_threads cmake.definitions['OPTION_BUILD_HTML_DOCUMENTATION'] = False cmake.definitions['OPTION_BUILD_PDF_DOCUMENTATION'] = False cmake.configure() return cmake def build(self): for patch in self.conan_data.get("patches", {}).get(self.version, []): tools.patch(**patch) cmake = self._configure_cmake() cmake.build() def package(self): self.copy(pattern="COPYING", dst="licenses", src=self._source_subfolder) cmake = self._configure_cmake() cmake.install() tools.rmdir(os.path.join(self.package_folder, "share")) tools.rmdir(os.path.join(self.package_folder, "FLTK.framework")) tools.rmdir(os.path.join(self.package_folder, "CMake")) def package_info(self): self.cpp_info.set_property("cmake_file_name", "fltk") self.cpp_info.set_property("cmake_target_name", "fltk::fltk") self.cpp_info.names["cmake_find_package"] = "fltk" self.cpp_info.names["cmake_find_package_multi"] = "fltk" if self.options.shared and self.settings.os == "Windows": self.cpp_info.defines.append("FL_DLL") self.cpp_info.libs = tools.collect_libs(self) if self.settings.os in ("Linux", "FreeBSD"): if self.options.with_threads: self.cpp_info.system_libs.extend(['pthread', 'dl']) if self.options.with_gl: self.cpp_info.system_libs.extend(['GL', 'GLU']) if self.settings.os == "Macos": self.cpp_info.frameworks = ['Cocoa', 'OpenGL', 'IOKit', 'Carbon', 'CoreFoundation', 'CoreVideo'] if self.settings.os == "Windows": self.cpp_info.system_libs = [ "gdi32", "imm32", "msimg32", "ole32", "oleaut32", "uuid", ] if self.options.get_safe("with_gdiplus"): self.cpp_info.system_libs.append("gdiplus")