/***************************************************************************** The Dark Mod GPL Source Code This file is part of the The Dark Mod Source Code, originally based on the Doom 3 GPL Source Code as published in 2011. The Dark Mod Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For details, see LICENSE.TXT. Project: The Dark Mod (http://www.thedarkmod.com/) ******************************************************************************/ #version 140 uniform float u_screenTex; uniform sampler2D u_tex0; in vec4 var_TexCoord0; in vec4 var_Color; out vec4 FragColor; void main() { vec4 tex; if (u_screenTex == 1.0) { tex = var_TexCoord0; tex.xy /= tex.w; tex = tex * 0.5 + 0.5; tex = texture(u_tex0, tex.xy); } else { tex = textureProj(u_tex0, var_TexCoord0); } FragColor = tex * var_Color; }