/*============================================================================= Copyright (c) 2001-2014 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(BOOST_SPIRIT_X3_LITERAL_CHAR_APRIL_16_2006_1051AM) #define BOOST_SPIRIT_X3_LITERAL_CHAR_APRIL_16_2006_1051AM #if defined(_MSC_VER) #pragma once #endif #include #include #include namespace boost { namespace spirit { namespace x3 { template struct literal_char : char_parser> { typedef typename Encoding::char_type char_type; typedef Encoding encoding; typedef Attribute attribute_type; static bool const has_attribute = !is_same::value; template literal_char(Char ch) : ch(static_cast(ch)) {} template bool test(Char ch_, Context const&) const { return ((sizeof(Char) <= sizeof(char_type)) || encoding::ischar(ch_)) && ch == char_type(ch_); } char_type ch; }; template struct get_info> { typedef std::string result_type; std::string operator()(literal_char const& p) const { return '\'' + to_utf8(Encoding::toucs4(p.ch)) + '\''; } }; }}} #endif