#***************************************************************************** # The Dark Mod GPL Source Code # # This file is part of the The Dark Mod Source Code, originally based # on the Doom 3 GPL Source Code as published in 2011. # # The Dark Mod Source Code is free software: you can redistribute it # and/or modify it under the terms of the GNU General Public License as # published by the Free Software Foundation, either version 3 of the License, # or (at your option) any later version. For details, see LICENSE.TXT. # # Project: The Dark Mod (http://www.thedarkmod.com/) # #***************************************************************************** import scons_utils Import( 'GLOBALS' ) Import( GLOBALS ) zlib_string = ' \ zlib/adler32.c \ zlib/compress.c \ zlib/crc32.c \ zlib/deflate.c \ zlib/gzclose.c \ zlib/gzlib.c \ zlib/gzread.c \ zlib/gzwrite.c \ zlib/infback.c \ zlib/inffast.c \ zlib/inflate.c \ zlib/inftrees.c \ zlib/trees.c \ zlib/uncompr.c \ zlib/zutil.c' zlib_list = scons_utils.BuildList( '../../lib/', zlib_string ) local_env = g_env_base.Clone() # Use the zlib headers local_env.Append(CPPPATH = '#/include/zlib') ret_list = [] for f in zlib_list: ret_list += local_env.StaticObject( source = f ) Return( 'ret_list' )