#ifndef INCLUDE_UTIL_PLATFORM_OS_WINDOWS_THREADID_HPP #define INCLUDE_UTIL_PLATFORM_OS_WINDOWS_THREADID_HPP #ifndef _WINSOCKAPI_ #define _WINSOCKAPI_ #endif #include "Windows.h" namespace Platform { namespace OS { inline int GetCurrentThreadId() { return ::GetCurrentThreadId(); } } } #endif // ! INCLUDE_UTIL_PLATFORM_OS_WINDOWS_THREADID_HPP