[{num}]{{...}} m_Size m_Pointer Eptr (empty) Eptr (num = {spawnId & 0x1FFF}, spId = {spawnId >> 13}) set = {spawnId >> 13} != {gameLocal.spawnIds[spawnId & 0x1FFF]} = stored gameLocal.entities[spawnId & 0x1FFF] Entity {name}: num={entityNumber} def={entityDefNumber} CVar {name,na}: {value,na} Decl {name} from {sourceFile->fileName} DeclFile {fileName} ({numLines} lines) decls nextInFile this expand [Raw View] to see members VarDef {name->name}: {typeDef->type}