darkmod/ nature/ large_bush_01.lwo (+ skins) mushrooms_01 mushroom_selflit_red (skin) mushrooms_02 mushroom_01 mushroom_02 mushroom_03 small_bush_01 bc_largepot_tree bc_medpot_tree bc_smallpot_tree pine_tree_* props/containers/ bc_chest3 bc_chest3_lid sack1_low props/decorative/ emptypot (decorative/vase/gen_paintedmetal, gen_copper_001, gen_gold_001, gen_rust_001 skins) vase1 (some skins) vase_squat props/decorative/oversized/ the_hammer_medium1 (darkstone skin) props/decorative/wall/ banner2 painting01 landscape_ruin02, farmland, execution, master_builder, sorceress, harbour, woman bathing builder_forge, warriors, knight_and_maiden skins) painting01_L (standard skin, farmland, execution, master_builder, sorceress, harbour, woman bathing builder_forge, warriors, knight_and_maiden skins) painting01_m (same as above) props/graveyard/ grave_chain* grave_fence props/lights/non_extinguishable/ bc_desklamp01 bc_lantern bc_sphere_wallight bc_streetlamp* bc_wall_lamp grill_light hanging_lantern hooded_lantern lamp_shaded round_streetlamp squarehanginglamp square_streetlamp sq_torch streetlamp1 wall_light* props/misc/ staff.lwo (staff_weapon skin) props/readables book_t1 (burnt_book1 skin) props/tools/mop.lwo props/pipekit/tap/tap1.lwo