<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ImportGroup Label="PropertySheets"> </ImportGroup> <ImportGroup Label="PropertySheets"> <Import Project="conan_libjpeg_vars_debug editable_win32.props"/> </ImportGroup> <PropertyGroup> <ConanDebugPath>$(ConanlibjpegBinaryDirectories);$(ConanDebugPath)</ConanDebugPath> <LocalDebuggerEnvironment>PATH=$(ConanDebugPath);%PATH%</LocalDebuggerEnvironment> <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> </PropertyGroup> <ItemDefinitionGroup> <ClCompile> <AdditionalIncludeDirectories>$(ConanlibjpegIncludeDirectories)%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>$(ConanlibjpegPreprocessorDefinitions)%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalOptions>$(ConanlibjpegCompilerFlags) %(AdditionalOptions)</AdditionalOptions> </ClCompile> <Link> <AdditionalLibraryDirectories>$(ConanlibjpegLibraryDirectories)%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalDependencies>$(ConanlibjpegLibraries)%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>$(ConanlibjpegSystemLibs)%(AdditionalDependencies)</AdditionalDependencies> <AdditionalOptions>$(ConanlibjpegLinkerFlags) %(AdditionalOptions)</AdditionalOptions> </Link> <Midl> <AdditionalIncludeDirectories>$(ConanlibjpegIncludeDirectories)%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </Midl> <ResourceCompile> <AdditionalIncludeDirectories>$(ConanlibjpegIncludeDirectories)%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>$(ConanlibjpegPreprocessorDefinitions)%(PreprocessorDefinitions)</PreprocessorDefinitions> </ResourceCompile> </ItemDefinitionGroup> </Project>